Discover the best of our co-development in this section. Here, we present some of the most significant cases of our company. Our co-development hyper collaborative approach results in engaging and innovative games.

Explore the unique challenges and successes of these projects and see why our company is an industry leader. So join us and learn why our passion for creating world-class games sets us apart.

Meu Dinheiro, Meu NEgócio

WFH / Mobile Android + iOS

Creating an immersive experience where teenagers and young adults could understand the importance of Finances in their routine.

The result was a Life Sim / Management game where players will have to organize their routine, incomes and expenses, building their activities to fulfill objectives and personal needs in an inclusive and accessible gameplay

Partner:

Arsène Bomber Cosmic

Co-Development / Android PC / Streaming

The partner had a legacy game implemented in LUA Programming Language in need of upgrades, such as AI implementation, New Game Modes and Back-End controlling for a game using Streaming Technology.

Feature Implementation with Multiplayer Mode and 03 AI Levels for 06 different Game Modes; Quality of Life Improvements on UI and UX; Back-End Traffic Control for Streaming Technology.

Partner:

Quiz Brawl

Co-Development / Android PC / Streaming

GamePlan developed a “Trivia Meets Fall Guys” game, mixing an Obstacle Course and Competitive Multiplayer experience with Trivia challenges presented through various Mini-Games, where players need to execute different activities and interact differently with the scenario and with each other to win.

Partner:

Fireflies: Wanderer of Arcadia

Co-Development / XBOX Game Pass

The IP Owner had the Game Concept and a PC Prototype, but needed help to take the product to the next level, using state of art technology and understanding the technical needs, to implement a game for the XBox Series S and X architecture.

GamePlan started with the prototype and refined the concept of the game regarding Game Design and Art Direction. For the implementation, we’ve worked with Unreal Engine 5 to explore the maximum capabilities of the XBOX Series X console development.

Partner:

King of Tokyo

Co-Development / PC

Our partner approached GamePlan with a unique project request – to develop a codev project for the popular board game, King of Tokyo, for WebGL/PC. The challenge was to create a game that would feature Single Shared Screen Dice Physics Gamepad, Mouse & Touch (Mobile and Tablets).

At GamePlan, we were quick to respond to the challenge and develop the game by leveraging the original game mechanics while adapting them to the technological environment. Our team skillfully incorporated the original artwork to produce an engaging and visually stunning game for Android devices.

Partner:

Meu Dinheiro, Meu NEgócio

WFH / Mobile Android + iOS

Creating an immersive experience where teenagers and young adults could understand the importance of Finances in their routine.

The result was a Life Sim / Management game where players will have to organize their routine, incomes and expenses, building their activities to fulfill objectives and personal needs in an inclusive and accessible gameplay

Partner:

Arsène Bomber Cosmic

Co-Development / Android PC / Streaming

The partner had a legacy game implemented in LUA Programming Language in need of upgrades, such as AI implementation, New Game Modes and Back-End controlling for a game using Streaming Technology.

Feature Implementation with Multiplayer Mode and 03 AI Levels for 06 different Game Modes; Quality of Life Improvements on UI and UX; Back-End Traffic Control for Streaming Technology.

Partner:

Quiz Brawl

Co-Development / Android PC / Streaming

GamePlan developed a “Trivia Meets Fall Guys” game, mixing an Obstacle Course and Competitive Multiplayer experience with Trivia challenges presented through various Mini-Games, where players need to execute different activities and interact differently with the scenario and with each other to win.

Partner:

Fireflies: Wanderer of Arcadia

Co-Development / XBOX Game Pass

The IP Owner had the concept and a prototype, but didn’t have the Technical Knowledge to develop the full project.

GamePlan started with the prototype and refined the concept of the game regarding Game Design and Art Direction. For the implementation, we’ve worked with Unreal Engine 5 to explore the maximum capabilities of the XBOX Series X console development.

Partner:

King of Tokyo

Co-Development / PC

Our partner approached GamePlan with a unique project request – to develop a codev project for the popular board game, King of Tokyo, for WebGL/PC. The challenge was to create a game that would feature Single Shared Screen Dice Physics Gamepad, Mouse & Touch (Mobile and Tablets).

At GamePlan, we were quick to respond to the challenge and develop the game by leveraging the original game mechanics while adapting them to the technological environment. Our team skillfully incorporated the original artwork to produce an engaging and visually stunning game for Android devices.

Partner:

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